4.0 - Making the straps of the shoe

Info:

You can use several methods to achieve the straps. I tried using the metho of creating a vertice by joining the verts of a cube in the center and then by extruding the vertices to the shape of the feet but the result was not very smooth.

Method to try:
How to add taper to the surface?

Well you may want to create a homogenous taper to the surface. You can do this by creating a third curve. Then:


Warning

To avoid having a very dense model created by the curve, remember to optimize the resolution settings in the curve properties panel.


Surface profile curve:

You can try using a rectangle with or without fillets applied as a profile curve to avoid having excess edge loops on the final surface from the start.

How to make the rivets?

You should do it the same way that you did on the front strap but the problem on these straps is that the rivets are starting as three rows and becoming one row towards the end. So how to achieve this? I have a theory: